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#1 |
Registered
Join Date: Aug 2008
Posts: 140
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Seam
I found this little seam version SB12.3.0.949
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#2 |
Developer
Join Date: Dec 2000
Location: Southern Oregon
Posts: 9,816
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Yeah, that one shows up on some cards at some resolutions with some AA settings.
Jim Sachs
Creator of SereneScreen Aquarium |
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#3 |
Registered
Join Date: Aug 2008
Posts: 140
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This is my AA settings and my graphic Nvidia driver version is 7.15.11.6906 for the GTS 8800 series card.
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#4 |
Registered
Join Date: Aug 2008
Posts: 140
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oops... double post...
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#5 |
Developer
Join Date: Dec 2000
Location: Southern Oregon
Posts: 9,816
|
Mith - could you check if the seam is still there in Beta7b?
Jim Sachs
Creator of SereneScreen Aquarium |
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#6 |
Registered
Join Date: Aug 2008
Posts: 140
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![]() Mith - could you check if the seam is still there in Beta7b?
![]() I still have it in 7b Jim... sorry for the delay, I forgot where I had seen you ask. I posted the same in another thread somewhere... but it's still there. I have the 8800 Gforce series card driver 7.15.11.6906 |
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#7 |
Developer
Join Date: Dec 2000
Location: Southern Oregon
Posts: 9,816
|
Yes, I saw the picture you posted. Very disappointing that the seam is still there.
Jim Sachs
Creator of SereneScreen Aquarium |
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#8 |
Registered
Join Date: Aug 2008
Posts: 140
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![]() Yes, I saw the picture you posted. Very disappointing that the seam is still there.
![]() It appears to be exactly on the wire frame when you switch between the regular and wired frame mode. Not sure if that helps... |
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#9 |
Developer
Join Date: Dec 2000
Location: Southern Oregon
Posts: 9,816
|
No, I know what is causing it. It's exactly what it appears to be on your machine - a seam. Some computers using some settings of resolution/antialiasing see the end of a texture and try to antialias it with the nonexistant pixels which follow the end of the texture. There's no seam on any of my machines, so all I can try are shots-in-the-dark.
Jim Sachs
Creator of SereneScreen Aquarium |
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#10 |
Registered
Join Date: Aug 2008
Posts: 140
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![]() No, I know what is causing it. It's exactly what it appears to be on your machine - a seam. Some computers using some settings of resolution/antialiasing see the end of a texture and try to antialias it with the nonexistant pixels which follow the end of the texture. There's no seam on any of my machines, so all I can try are shots-in-the-dark.
![]() Jim, it's certainly a lot better in 7b than 7a... here are my settings with Nvidia 8800 GTS driver version 7.15.11.6906 ![]() |
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#11 |
Developer
Join Date: Dec 2000
Location: Southern Oregon
Posts: 9,816
|
As long as antialising is an option, people are going to use it, so I need to figure out some way of tricking it.
Jim Sachs
Creator of SereneScreen Aquarium |
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#12 |
Registered
Join Date: Aug 2008
Posts: 140
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![]() As long as antialising is an option, people are going to use it, so I need to figure out some way of tricking it.
![]() I just posted in the other thread about the left side problem, that the seam problem is gone. I don't know what happened or what changed... other than my playing with the antialiasing settings. Even when I put it back to it's original settings, the seams gone now... go figger... |
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#13 |
Developer
Join Date: Dec 2000
Location: Southern Oregon
Posts: 9,816
|
Oh no - I just uploaded a new version with a possibible fix, and now I have no one to test it.
Jim Sachs
Creator of SereneScreen Aquarium |
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#14 |
Registered
Join Date: Aug 2008
Posts: 140
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![]() Oh no - I just uploaded a new version with a possibible fix, and now I have no one to test it.
![]() I can change my settings Jim... LOL... I do it regularily when I play my games. Where's the link to the new beta and I'll install it, then test it fer ya! Also, I figured out why I couldn't see that seam in the rock... it's because I turned down the color of the background... sigh... it's still there... but the left side issue is fixed as I described in that thread. |
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