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#241 |
Smilie Dragon
Join Date: Nov 2001
Location: Lebanon, PA
Posts: 4,725
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WOOHOO. Now we're cooking. Looks great. I can't wait to see more.
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#242 |
yodeler
Join Date: Mar 2002
![]() Location: Staffanstorp, Sweden
Posts: 294
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Looks fantastic, though I'd prefer a little less movement.
![]() Making the background come to life really makes a big difference! Looks so much better now.
Yodelking - För god att kolsyra!
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#243 |
Registered
Join Date: Dec 2002
Location: Montgomery, NY
Posts: 10
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While the fan is just a small part of the overall background and the ultimate plan for the tank, this is a real milestone in my opinion, it really whets my appetite for what is to come. Keep up the great work.
Tom Happy New Year |
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#244 |
Developer
Join Date: Dec 2000
Location: Southern Oregon
Posts: 9,816
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harris - I'll add it to the list of requests.
bullfrog - I'm very close to getting the second background object animated (the purple Gorgonia). Should be done tonight (Oregon time).
Jim Sachs
Creator of SereneScreen Aquarium |
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#245 |
Developer
Join Date: Dec 2000
Location: Southern Oregon
Posts: 9,816
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Getting back to the theme of this thread, major announcements...
I finally got Specular working in MA3. For those unfamiliar with the term, this is the "shine" that a few saltwater fish (and most freshwater fish) have. In the current fishlist, only the Copperband Butterflyfish truly needs it, though the Blue Damselfish and Flame Angelfish also have a bit of shine. Previous versions of MA had the Specular feature, because they used the Direct3D lighting model, but MA3 uses Shaders instead. Shaders are far more efficient and versitile, but are one of the hardest things to learn that I have ever encountered. I finally buckled down and spent 5 straight days figuring out how to accomplish diffuse lighting, lightplay, and specular in a single-pass Shader. The code still needs a few hours of cleanup, but I should be able to upload Beta8a before tomorrow.
Jim Sachs
Creator of SereneScreen Aquarium |
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#246 |
Registered
Join Date: Jul 2004
Posts: 86
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Fantastic
Jim,
That will be really neat to see. I can hardly wait! Welcome back by the way. If you really did take a couple of days off - I hope you did - I hope you found them restful. But it's nice to see you back at it. Every little change you make and release is like getting a present. So the beta testing is an awful lot of fun!
Sincerely,
S. Justin Gengo "Out of chaos comes order." Nietzsche |
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#247 |
Forum Administrator
Join Date: Dec 2000
Location: Rock Hill, SC
Posts: 10,947
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Fantastic news. Glad to see you back. And great to hear about the breakthroughs.
Do you see using the diffuse lighting on the Yellow Tang?
"Journalism is printing what someone else does not want printed. Everything else is public relations." - George Orwell
"If voting changed anything, they'd make it illegal." - Emma Goldman |
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#248 |
Smilie Dragon
Join Date: Nov 2001
Location: Lebanon, PA
Posts: 4,725
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Welcome back. And thanks for the good news.
I was wondering, Is all that bad flooding in Washington going to hit your way? |
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#250 |
yodeler
Join Date: Mar 2002
![]() Location: Staffanstorp, Sweden
Posts: 294
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![]() I finally buckled down and spent 5 straight days figuring out how to accomplish diffuse lighting, lightplay, and specular in a single-pass Shader.
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Yodelking - För god att kolsyra!
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#251 |
Developer
Join Date: Dec 2000
Location: Southern Oregon
Posts: 9,816
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OK, guys - here's Beta8a: http://www.fish-byte.com/MA3Beta.zip
The purple Gorgonia coral is now animated. I'm trying another experiment with the bottom edge of the background wash. The fish Shader has been totally reworked. Many people might not notice the difference, but the lighting model has been completely overhauled. Specular is now supported, though the Copperband is the only fish that makes heavy use of it (the Blue Damsel has some, and the Flame Angel has a tiny bit). The Shader gets the specular from each mesh, which means that each of the 28 fish files had to be opened up, changed, resaved in text form, then converted to binary compressed. In addition, the surface normals were fixed for each fish, and the Shader was changed to make proper use of them in simulating Diffuse lighting. The difference is subtle, but you should be able to notice changes in shading as the fish bend and twist. This will show up a lot more when the fish can change their bank angle, flopping over on their side to grab food particles.
Jim Sachs
Creator of SereneScreen Aquarium |
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#252 |
Registered
Join Date: Oct 2007
Location: UK
Posts: 89
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Excellent Jim. It's looking even more realistic now.
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#253 |
Administrator
Join Date: Dec 2000
![]() Location: Tennessee
Posts: 9,725
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Jim,
Since you have shaders working properly now, will that open up the possibility of actinic lighting so that the blue ring could look like this? With certain fish it makes a very nice look. Allot of people are using Actinic Lighting for looks and it benefits the aquarium as well. I haven't seen this option in any other sim, and it might be another thing that would set your work ahead of the rest again. ![]()
Michael
Administrator of Inside:SereneScreen Aquarium Forum, Chatroom, Fan Site & Gallery DVD Collection |
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#254 |
Smilie Dragon
Join Date: Nov 2001
Location: Lebanon, PA
Posts: 4,725
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So far so good. Doing more testing a little later.
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#255 |
Registered
Join Date: Oct 2008
Posts: 57
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I run MA3 as a screen saver (full screen) on two monitors; the purple thingie is swaying gently now over on screen 2. (Using 8b)
The new lighting effects on the fish (as of 8a) are spectacular! ~Ralph S. |
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#256 |
yodeler
Join Date: Mar 2002
![]() Location: Staffanstorp, Sweden
Posts: 294
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Funny how this "READ THIS FIRST" thread has been 8 pages... Maybe all discussions should be in other threads?
Yodelking - För god att kolsyra!
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#257 |
Developer
Join Date: Dec 2000
Location: Southern Oregon
Posts: 9,816
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I was going to suggest that. There's an awful lot of stuff here that could go into the "Coffee House" section. My intention was for this thread to be reserved as a "must-read" for anyone new to MA3. Maybe Morgan could do a little lipo-suction on the thread.
Jim Sachs
Creator of SereneScreen Aquarium |
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#258 |
Forum Administrator
Join Date: Dec 2000
Location: Rock Hill, SC
Posts: 10,947
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The Multimonitor issues with 8a/8b have been moved to their own thread:
https://www.feldoncentral.com/forums...ead.php?t=4701
"Journalism is printing what someone else does not want printed. Everything else is public relations." - George Orwell
"If voting changed anything, they'd make it illegal." - Emma Goldman |
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#259 |
Forum Administrator
Join Date: Dec 2000
Location: Rock Hill, SC
Posts: 10,947
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Moved the "Letterbox?" and "A Few Days Off" discussions into this thread:
https://www.feldoncentral.com/forums...ead.php?t=4702
"Journalism is printing what someone else does not want printed. Everything else is public relations." - George Orwell
"If voting changed anything, they'd make it illegal." - Emma Goldman |
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#260 |
Developer
Join Date: Dec 2000
Location: Southern Oregon
Posts: 9,816
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Good, but we could use a much heavier scalpel.
Jim Sachs
Creator of SereneScreen Aquarium |
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