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#1361 |
The Architect
Join Date: Aug 2004
Location: Seattle
Posts: 756
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![]() ... I can't really picture Microsoft getting behind the Intel Mac project enough to help them with DirectX drivers.
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Reasons people don't watch Star Trek:
60% - It’s for nerds. 39% - The show’s stupid. 01% - My parents were killed by Klingons and it's still too painful. |
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#1362 |
is pleased
Join Date: Mar 2001
![]() Location: Stockholm, Sweden
Posts: 7,365
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Good thinking, Blommers. Jim learning a new API will surely speed up MA development...
Thanks to Morgan, Tiny Snapshots is up and running again with "Tiny Järvafält" as the latest addition – Go have a look and tell me what you think.
"We knew the world would not be the same. A few people laughed, a few people cried, most people were silent. I remembered the line from the Hindu scripture, the Bhagavad-Gita. Vishnu is trying to persuade the Prince that he should do his duty and to impress him takes on his multi-armed form and says, 'Now, I am become Death, the destroyer of worlds.' I suppose we all thought that, one way or another." /Robert Oppenheimer on witnessing the first thermonuclear detonation in history. |
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#1363 |
Forum Administrator
Join Date: Dec 2000
Location: Rock Hill, SC
Posts: 10,947
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Priceless.
"Journalism is printing what someone else does not want printed. Everything else is public relations." - George Orwell
"If voting changed anything, they'd make it illegal." - Emma Goldman |
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#1364 |
The Architect
Join Date: Aug 2004
Location: Seattle
Posts: 756
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![]() Good thinking, Blommers. Jim learning a new API will surely speed up MA development...
![]() ![]() During my formative years I was taught that open standards are preferable to closed proprietary ones. SNA vs TCP/IP. Firefox vs IE. Linux vs Windows. OpenGL vs DirectX. Once on a proprietary path the cost of a transition back to a standard path is high. Had MA been written in OpenGL in the first place, it would be so much easier to port it to Linux and MacOS X and reach a broader audience. But Jim has already shared his history with Amiga and I respect his developer's sense. Fortunately Jim O'Connor's technical prowess will overcome the 3D API obstacle. We'll have our Mac OS X version of MA3 one day, TT! ![]()
Reasons people don't watch Star Trek:
60% - It’s for nerds. 39% - The show’s stupid. 01% - My parents were killed by Klingons and it's still too painful. |
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#1365 |
Registered
Join Date: Dec 2002
Location: Redlands, CA
Posts: 51
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![]() During my formative years I was taught that open standards are preferable to closed proprietary ones.
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#1366 |
Developer
Join Date: Dec 2000
Location: Southern Oregon
Posts: 9,816
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There are lots of reasons I use Direct3D as opposed to OpenGL. If you look at the chart on this page: http://www.xmission.com/~legalize/d3d-vs-opengl.html, you'll see an awful lot of "No's" in the OpenGL column where thare are "Yesses" in the DX8 column. But the real answer is that I speak Direct3D and not OpenGL. If I was a writer who had written a best-seller in English, would it be logical for me to abandon the language and try to write the next one in French, if I don't currently speak that language?
Not that I'm really all that thrilled about Direct3D. It's like the old saying about Democracy -- it's the worst possible form of govenment, except for all the rest.
Jim Sachs
Creator of SereneScreen Aquarium |
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#1367 |
Forum Administrator
Join Date: Dec 2000
Location: Rock Hill, SC
Posts: 10,947
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Had the Aquarium been written in OpenGL, it would run fine on Mac and Linux, but it would not have run particularly well on PCs, at least in the first few years that the Aquarium was out. OpenGL support on Windows was poor at best.
I do support public standards and love Firefox. But it does not bother me that DirectX is developed by a corporation rather than an open source agency. It does Microsoft no good to keep the contents of DirectX a secret, as it is a public toolkit intended for developers. It seems that website is rather out-of-date as most of the "No" items are now supported in OpenGL with extensions (which most video cards now support).
"Journalism is printing what someone else does not want printed. Everything else is public relations." - George Orwell
"If voting changed anything, they'd make it illegal." - Emma Goldman |
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#1368 |
Registered
Join Date: Jan 2002
Location: Doylestown, PA
Posts: 9
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When will we get the new marine aquarium? I had a heart attack in July 07 and I survived. I hope I live long enough to see the completion of Marine Aquarium 3.0. I think Marine Aquarium was the first software download that I attempted to purchase. I think Jim Sachs himself was the person helping me via email. The purchase was not processing correctly and he finally emailed me and said that I had been trying too hard for too long to give my money to purchase the original Marine Aquarium and he sent me a keycode.
I was able to successfully purchase newer version(s) when the time to update arrived. ![]() |
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#1369 |
Developer
Join Date: Dec 2000
Location: Southern Oregon
Posts: 9,816
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It shouldn't be too much longer. The Alpha Testers are picking apart a preliminary version now, finding stuff that's very hard to fix. The only major tasks left before Beta release are the user interface, collision detection, and getting it to switch between windowed and fullscreen modes.
My current plan is to get the program into a usable form, but still using the old fish models, and without background animation. Then the registered users should be able to participate in the Beta-test process, using their MA2.6 Key Codes. That way, they could all give inputs and watch as I bring the background to life, one object at a time.
Jim Sachs
Creator of SereneScreen Aquarium |
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#1370 |
Registered
Join Date: Feb 2008
Posts: 8
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![]() It shouldn't be too much longer. The Alpha Testers are picking apart a preliminary version now, finding stuff that's very hard to fix. The only major tasks left before Beta release are the user interface, collision detection, and getting it to switch between windowed and fullscreen modes.
My current plan is to get the program into a usable form, but still using the old fish models, and without background animation. Then the registered users should be able to participate in the Beta-test process, using their MA2.6 Key Codes. That way, they could all give inputs and watch as I bring the background to life, one object at a time. ![]() |
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#1371 |
Developer
Join Date: Dec 2000
Location: Southern Oregon
Posts: 9,816
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I mean EXTREMELY hard to fix. The most difficult type of bug, because it has to do with timing, which is different on every computer.
On MA3, the left and right-arrow keys are used to scroll the scene back and forth. It should scroll smoothly, but some machines get rather jerky. It depends completely on what other programs, TSAs, and viruses are stealing clock cycles away from the Aquarium. No matter what I try, half the testers say "There - it's smooth, don't change a thing!", while the other half say "It was smooth before, but now it's jerky. Change it back!". Since it's always smooth on my machines, I'm working in the blind.
Jim Sachs
Creator of SereneScreen Aquarium |
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#1372 |
Welcome to the Quack House!
Join Date: Mar 2006
Location: San Diego
Posts: 56
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It seems that website is rather out-of-date as most of the "No" items are now supported in OpenGL with extensions (which most video cards now support).[/quote]
Does that mean there's hope for us Mac owners? Nothing will ever pry me away from my Mac to buy a PC. Can you find one or two Mac tech experts to work with OpenGL, and free Jim for the creative work? Also, would a Mac version of MA 3 be workable with OS 10.2.8? My Mac is several years old and it's a little late to invest in Jaguar, Panther, Leopard, etc. But if not, that's OK, I'm willing to wait for my next computer. By the way, my current MA 2.6 has worked great on my Mac. ![]() |
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#1373 |
The Architect
Join Date: Aug 2004
Location: Seattle
Posts: 756
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![]() ...Can you find one or two Mac tech experts to work with OpenGL, and free Jim for the creative work?
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Reasons people don't watch Star Trek:
60% - It’s for nerds. 39% - The show’s stupid. 01% - My parents were killed by Klingons and it's still too painful. |
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#1374 |
Developer
Join Date: Dec 2000
Location: Southern Oregon
Posts: 9,816
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As always, Jim O'Connor is poised to start the Mac conversion as soon as I'm "done" with the regular version.
Jim Sachs
Creator of SereneScreen Aquarium |
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#1375 |
Welcome to the Quack House!
Join Date: Mar 2006
Location: San Diego
Posts: 56
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![]() There is a cool free Mac utility called GLview that lets you test your video card performance and compliance with all the standards from OpenGL 1.1 to 2.1.
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#1376 |
Registered
Join Date: Nov 2001
Location: Washington State
Posts: 49
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![]() ![]() My current plan is to get the program into a usable form, but still using the old fish models, and without background animation. Then the registered users should be able to participate in the Beta-test process, using their MA2.6 Key Codes. That way, they could all give inputs and watch as I bring the background to life, one object at a time.
![]() ![]() Doug................(Pyros9) ![]() www.faddis.net My goal in life is to be as good of a person as my dogs think I am. |
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#1377 |
Registered
Join Date: Mar 2005
Posts: 53
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ahhh beta testing.. music to my ears.
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#1378 |
Registered
Join Date: Mar 2003
Location: South Carolina
Posts: 8
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Hello to the board, I haven't posted before but I've been with Jim since verision 99, seem like forever. I come by and read whats going on from time to time, I must say I'm really getting excited about MA3, and can't wait to see it. Love reading the board to keep up to date. Hope Jim has good luck solving the bugs. I'll try to post more often.
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#1379 |
Administrator
Join Date: Dec 2000
![]() Location: Tennessee
Posts: 9,725
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Welcome back and join in anytime, glad to have you taking a more active part.
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Michael
Administrator of Inside:SereneScreen Aquarium Forum, Chatroom, Fan Site & Gallery DVD Collection |
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#1380 |
Registered
Join Date: Mar 2005
Posts: 17
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![]() Hello to the board, I haven't posted before but I've been with Jim since verision 99, seem like forever. I come by and read whats going on from time to time, I must say I'm really getting excited about MA3, and can't wait to see it. Love reading the board to keep up to date. Hope Jim has good luck solving the bugs. I'll try to post more often.
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