mZex - That might be a pretty good idea. The entire bubble.wav could be one note. Playing that note at a different amplitude (velocity in MIDI-speak) could be a good way of controlling volume. It's efficient, since it always uses the same .wav file. The question is - Can it loop seamlessly?
TheMethod - Yes, MIDI is necessary because it's the only way I can efficiently package a default track with the program. A 6-minute MP3 file would more than double the size of the program.
Sunking - Yes, it's getting very close. Just chasing down a few bugs, mostly pertaining to multimonitors. If the solutions to those problems would simply make themselves known, we could release a Beta version in a matter of hours. (Or if the Microsoft DirectX team would call and say something like, "Just set the DontCrash bit of the Background Flag in the Monitor Structure for RenderUnit2, and you'll be all set").
Morgan - Can't loop MP3 seamlessly.
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