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Old 02-24-2007, 08:38 PM   #1452
johnblommers
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Join Date: Aug 2004

Location: Seattle
Posts: 756
What about OpenGL

Originally posted by Jim Sachs:
Lightwave is excellent at creating object morph animations, but the third-party plugin for LightWave which can save in the necessary DirectX format doesn't properly handle the animation structure.  
How portable would the proprietary DirectX animation format be to the Mac which uses the open industry standard OpenGL?

You know me, always thinking about cross platform compatibility

- John
Reasons people don't watch Star Trek:
60% - It’s for nerds.
39% - The show’s stupid.
01% - My parents were killed by Klingons and it's still too painful.
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