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Old 05-29-2009, 04:43 PM   #23
Jim Sachs
Developer
 
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Join Date: Dec 2000

Location: Southern Oregon
Posts: 9,659
I should have clarified what I said a little more - 3D apps were almost always 640x480 (or 320x240). Anything higher would usually result in abysmal frame rates. By making mine 1024x768 I figured I'd have the resolution edge for years to come.
Jim Sachs
Creator of SereneScreen Aquarium
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