So it's Saturday evening and it's cold an damp out in the Pacific Northwest. Nothing to do but stay warm and cozy in the den with my trusty G5. I decide to learn a few things about OpenGL, so point my browser at the Apple developer site at:
http://developer.apple.com/samplecod...enGL-date.html
and play with some of the code. I stumble across a developer tool called
OpenGL Driver Monitor already on my system, part of the free
Xcode developer kit. It lets you sample all kinds of performance statistics for each grapics card. If you're not happy with the performace of your graphics card, maybe this tool will help you pass the time.