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Old 04-07-2003, 09:52 AM   #55
feldon34
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Join Date: Dec 2000

Location: Rock Hill, SC
Posts: 10,938
DL,

I've never seen the 2 vertices that make up the Imperator Angel's forehead so pronounced before. But you are running a GF2 with 41.09 drivers, so it can't be a video card/driver issue. hmmm

I do know that Ken's fish used a very equal distribution of texture vs. geometry, whereas Jim's fish textures are wrapped quite differently depeding on the "needs" of the fish.

The easy solution is to alpha channel those 2 "points" so they are softened. But when the fish turns towards the camera, you might get a small hole.

The hard solution is to reshape the fish, then remap the texture.
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