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Old 07-14-2002, 05:51 PM   #19
mrtew
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Join Date: Jul 2002

Location: michigan
Posts: 109
Originally posted by Jim Sachs
Just saw the pic of the starfish. Yes, the critter is blocked by it's own shadow. Evidently, the Mac version is using double-sided polygons. I only use single-sided polys in the original version. That way, when the underside of the shadow is seen, it's invisible and takes zero clock cycles.

WOW! Maybe that means that the Mac version can be sped up (or use less CPU) by switching it over to single sided! At work we use single sided to make renderings go twice as fast. I think this could be good news!
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