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Old 03-10-2003, 03:00 AM   #94
SouthPaw42
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Join Date: Mar 2002

Location: Pleasant Valley, NY
Posts: 17
Jim Sachs has done beautiful work on the screensaver so far. But building models in Maya or 3D studio with trillions of polygons proper reflections lighting luminance takes tremendous experience. Then converting them to maps for use in directx takes even more experience. Now This screen saver isn't doom 3 but it takes the same expertise just less time.
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