Are the more-realistic fish models (how individuals look and behave as individuals), directly related to the "collision avoidance" problem? Or are those essentially-separate factors?
Originally
posted by
Jim Sachs:
They are related in that the new fish will use natural swimming movements to get out of sticky situations, instead of just "repelling".
Let me ask that a different way: would it not be possible to use the more-realistic fish models, with the current-production "repelling" algorithm?
[Not suggesting that you would want to do that as an interim measure]