Originally
posted by
Vinz Clortho:
Hi everybody.
So, one way to move forward (possibly), is to sacrifice compatibility with older computers and raise the system requirements to something like 2 GHz processor, 128MB graphics, 1GB RAM? Just a thought, and might not be part of the vision of Mr Sachs.
I may have missed where Jim said that hardware limitations were becoming an issue. My understanding was it was the collision avoidance/prediction which is pretty much a freebie in all modern game development packages.
Jim has been burned so many times he's not willing to take the chance.