Re: Random Fish Replacement
When you press the spacebar to enter the Settings screen and change the fish, all objects are released (along with their associated memory). When you exit back to the program, all objects are reloaded from the hard drive. The user may have changed some or all of the fish, and this "total reset" is the only way I've found to eliminate the video ram fragmentation which was causing lockups.
Also, you'll notice that when a fish swims off the edge of the screen, it immediately turns around and swims back into view. I think it would look funny if a different fish just happened to be waiting in the wings to take it's place.
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