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Old 03-04-2006, 02:20 PM   #99
Jim Sachs
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Join Date: Dec 2000

Location: Southern Oregon
Posts: 9,774
Dale - make no mistake, your help is greatly appreciated. Your scientific approach is quite refreshing. You are dealing with a guy (Edgar) who is extremely experienced in tracking down bugs. This one is so rare that no one directly connected with the program has ever seen it, so he's flying blind in this case. What makes it harder is the fact that it seems to be tied to DirectX, a Microsoft program that we do not have the source code for. Our code doesn't do anything weird - the program opens, moves some graphics around, and closes. Just like every other program either I or Prolific have ever written. All the C calls are done in the normal recommended way.

Switching from a DX6 base to a DX7 base is way beyond the scope of this little 2-fish update. MA3 will use DX8 or later, and that's where our priorities lie. (But, yes - it would really be nice to fix this bug in the current version.)
Jim Sachs
Creator of SereneScreen Aquarium
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