Thread: Feature Request Crystal and Clock
View Single Post
Old 11-19-2008, 09:36 PM   #43
Jim Sachs
Developer
 
Jim Sachs's Avatar
 
Join Date: Dec 2000

Location: Southern Oregon
Posts: 9,768
The crystal is always transparent (you can see the background color change when you turn the lights up or down). I mentioned in another thread that there is no collision-avoidance around the crystal. When a fish is near the back of the crystal, it might be rendered either before or after the crystal. If it is rendered first, you can see it. If the crystal is rendered first, then the fish wouldn't be rendered at all, since the pixels would be higher in the z-buffer. When collision-avoidance is in, the fish will not be able to get that close to the back of the crystal, so it won't be a problem.

The size of the crystal won't be changing. A 256x256 logo is projected perfectly on it now. Any bigger and the texture would be stretched and blurry.
Jim Sachs
Creator of SereneScreen Aquarium
Jim Sachs is offline   Reply With Quote