Completely agreed.
TV is 30 FPS, Pal is 50 fps, so no matter how fast you make something, a TV can only show it as fast as it can draw a new frame (or field).
Impossible. Impulses from the receptors in human eyes usually last for
about 1/25th second. So it cannot resolve shorter time periods than
that. So a sequence of frames with a rate higher than 30fps gets blurred
by the human eye.
Video monitors have a magical effect that happens at around 60 fps. When images are shown at this rate (coin op games do this) they seem more “physical”
So 30 FPS or above is my personal minimum for the illusion of movement.
60 FPS is where things become “solid”
Over 100 FPS is simply cool. If you have the hardware for it, great.
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