Yes, I still model the fish and other tank objects in LightWave. I no longer have to bring them into Uview to apply the textures, since Lightwave now has a pretty good UV mapping section. I also don't have to run the models though my homebrew routine for converting the objects from Lightwave to DirectX, since there's a Plugin from DStorm which will allow it. (If only the plugin would save Normals!)
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