Hi, E-Z -- Welcome to the Forum.
Yes, the fish are 3D, and Morgan is right - I used LightWave to create the fish models. Then they are loaded into UView to apply the textures, and saved in OBJ format. Next, I run them through another program I wrote to convert them to .X text files. I then do a lot of manual editing of the text files, and finally convert them to compressed binary .x format.
Of course, the first dozen times the fish isn't going to look right, so all this has to be repeated over and over. Even with all this trouble, I consider making the fish the "fun part".
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