
*sigh*
Highest fps mentioned on the forum is ~1250 fps, but that was running few fish in a small window on a PC with a GF Ti4600.
The point is that the fps count is utterly pointless. BC's monitor won't display a higher amount of frames than his sweep frequency in Hz (i.e. 400FPS at 1024x768@100Hz would make the computer throw away 300 frames every second). I don't think you could spot the difference between 70 and 100 fps on the Aquarium either. In Quake/Unreal/whatever the fps varies heavily which makes the need for a higher fps count to work as a buffer a good idea. Look at the fps count for the aquarium – it differs on a decimal level...
Of course, if you need to tell everybody how cool you are for spending big bucks on your computer and at the same time tell everybody you don't understand how your monitor works – then that post is an excellent effort.
I agree on the "wonderful little program" part though.
/Tiny Know-how