I don't have a Mac, but it looks like Apple might have changed the OS so that the viewing frustum of 3D environments is slightly different. The camera seems to be able to display a little area past the end of the "ground". As Ralph said, it's kind of surprising that it works at all, since the Mac version of the Aquarium uses OpenGL, and Apple hasn't officially supported that in years. They want all developers to re-write their programs in Metal.
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