Retraction speed - yes, I can vary them.
No movement on second monitor - I've isolated the problem and am working on it. Multiple-monitor setups are always trouble. Most people think that a second monitor would be easy, just a second viewport. But an entirely new 'world' has to be created for each view - all new 3D objects and programming. Then the timing has to be coordinated so that everything that happens in the second world approximates what happens in the first.
Edit - Let's try this one:
http://www.fish-byte.com/MA33gBeta.scr