Originally
posted by
Jim Sachs:
My nVidia 3D Vision system with a 120 hz Samsung monitor does a terrific job at 1920x1200, no matter what rate I update the coordinates. Anything less than 30 fps makes the animation too jerky.
The 3D blu-ray spec allows a device to pack 2 frames (one for each eye) for each refresh. So, let's say the program sends a frame every 1/24 second. The nVidia driver takes that frame, creates a perspective pair (second frame), and sends both (as a single packed frame) to the 3DTV (in that 1/24th second) for display. The 3DTv unpacks it and displays a frame for each eye.
I've played some video games at 1920x1080p @ 24fps setting and did not have issues. So I thought it would work for this software as well.