
Originally
posted by
feldon33:
When you want the Aquarium to send its frames to the graphics card when it is ready, not before and not after.
This will prevent "juddering" or "tearing" for lack of better of word when the camera is moving as the viewport is showing before-and-after updates of the screen.

Thank you!
1) I really thought I just couldn't see it (or it was where I wasn't looking).
2) It (Wait for Vertical...) completely solves the tearing (I think I called them artifacts, which might actually be a more accurate term, now that I read the reason for them...).
I realize that you "give to get" (as in all engineering), and that setting Monitor 2 to 16 bit (at least in my case) fixes it too, and you must be able to exceed the vertical interval with CPU processing to maintain 60Hz frame rate.... but oh, the beauty!
Thanks again for the feature, all!