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Search: Posts Made By: rhildinger
Forum: Marine Aquarium 3 for Mac OS X 10-22-2015, 09:57 AM
Replies: 13
Views: 32,191
Posted By rhildinger
As far as I can tell, the latest available...

As far as I can tell, the latest available version for the mac is a beta version (3.3b1) that was released nearly a year ago. It still has the bugs with showing the FPS and background snap-in. If...
Forum: Marine Aquarium 3 for Mac OS X 10-20-2015, 09:43 AM
Replies: 13
Views: 32,191
Posted By rhildinger
Is MA 3.3 dead now? It's coming up on a year now...

Is MA 3.3 dead now? It's coming up on a year now since the last MA 3.3 beta was released. Any chance of seeing a new beta or heaven forbid an actual release of MA 3.3?
Forum: Marine Aquarium 3 for Mac OS X 04-16-2010, 10:51 AM
Replies: 45
Views: 38,103
Posted By rhildinger
The iPhone 3Gs and the iPad both support the...

The iPhone 3Gs and the iPad both support the OpenGL ES 2.0 framework, of which shaders are an integral part. There is actual Apple sample code in the iPhone reference library that builds an OpenGL ES...
Forum: Marine Aquarium 3 for Windows 04-15-2010, 11:05 PM
Replies: 162
Views: 258,131
Posted By rhildinger
One small thing I've noticed with MA2.6 on the...

One small thing I've noticed with MA2.6 on the iPad is that the framerate is noticeably low for such a high powered device, especially given the relatively low 3D complexity of MA2.6. I realize this...
Forum: Marine Aquarium 3 for Mac OS X 04-15-2010, 10:40 PM
Replies: 45
Views: 38,103
Posted By rhildinger
I'm curious as to the reasoning behind these...

I'm curious as to the reasoning behind these statements. The iPhone 3Gs and iPad both contain the PowerVR SGX graphics chip, which contains support for most of modern graphics chip features,...
Forum: Marine Aquarium 3 for Windows 04-08-2010, 03:56 PM
Replies: 162
Views: 258,131
Posted By rhildinger
Purchased and now running on my iPad, and it...

Purchased and now running on my iPad, and it works great! Unfortunately since this is the MA2.6 version, the low resolution background texture is pretty obvious and could really use some improvement....
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