BUG: OS Power State Compliance
Let me just start out with a positive statement, that this is a very promising product, and I look forward to the future plans and releases. :cool:
BUG: When the monitor goes to sleep, the screensaver does not sleep it graphics display, thus not complying with the OS’s low power state, and instead persisting a higher power state. This statement is based on the application maintaining a high CPU usage. Over time, of course, this actually makes the screensaver expensive. :erm: |
Use the Sleep feature to control the framerate of the Aquarium. Eventually there will be a limit framerate feature.
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I think if the computer's turned the monitor off it's not unreasonable to expect the screen-saver to stop doing all the 3D stuff...
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It's not an unreasonable request. I'll look into it.
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Quote:
Check out the WM_SYSCOMMAND notification and the SC_MONITORPOWER message. http://msdn.microsoft.com/en-us/libr...8VS.85%29.aspx Hope this helps! ~Ralph S. |
Back in the Win95 days when I was first writing the Aquarium, those messages were notoriously unreliable, which is probably one reason I never pursued the whole shutdown thing. Also, it's a very "screensaver" issue, and I never thought of this simulation as a screensaver.
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