Inside: SereneScreen Fan Forum

Inside: SereneScreen Fan Forum (https://www.feldoncentral.com/forums/index.php)
-   Marine Aquarium 3 for Windows (https://www.feldoncentral.com/forums/forumdisplay.php?f=46)
-   -   Beta 10 (https://www.feldoncentral.com/forums/showthread.php?t=4868)

StuDisney 04-12-2009 05:39 PM

Beta 10
 
Installed; looks good to me, but I know very little about Clams.
The only problem I have, is it will not except me key code?

Jim Sachs 04-12-2009 06:11 PM

The Key Code part of the program has not been changed.

vmjr 04-12-2009 07:13 PM

Only one Clam moves
 
Had it up for awhile, great start. For me, only the Clam on the far right moves. When its right shell closes it seems to cut thru the flesh leaving it hanging out. Keep up the good work!

Jim Sachs 04-12-2009 07:25 PM

All the clams move if a fish happens to get near them.

There are definitely some ragged edges that need to be cleaned up. One of the main difficulties is the "A overlaps B, which overlaps A" problem. During the early part of the shell opening, the mantle is inside, so the transparent part of the shell edge (which gets drawn first) doesn't have anything to blend into.

Ralph 04-12-2009 08:18 PM

Looking good..:TU:

The movement seems about right.. perhaps the "shudder" from changing it's mind as the threat moves away could be dampened a bit more.

Now that there is a means of perceiving depth other than one fish in front of another.. the space between the first clam and the "glass" appears wider than the image would indicate.. This distance would appear to be less than one third of a clam..however several fish can swim between the glass and the first clam and only partially trigger a close response on the first clam and next to nothing on the second clam.. itself only slightly farther from the glass.

The fishes anti collision is perhaps set to keep the fish too far away from the clams. If the clams are set to close at 3 units the fish seem to be set to stay at least 2 units away... unless forced by another fish.

Criticism for what ever it is worth... Nice work on the clams.. we know they proved to be a real challenge.:TU:

Jim Sachs 04-12-2009 08:37 PM

The triggering mechanism is based on real distances in the 3D space. Each clam will sense a fish which is 2.8 "units" from its center, and getting closer. It will not sense a fish which is moving away. This is easily adjustable, but I don't want them to spend too much time closed, since they look a lot better open.

Dreamster 04-12-2009 09:38 PM

Perhaps a tool later on down the road where the user could adjust the sensitivity of fish to clam?

pvernam 04-13-2009 06:47 AM

Quote:

Originally Posted by StuDisney (Post 112522)
Installed; looks good to me, but I know very little about Clams.
The only problem I have, is it will not except me key code?

I have the same problem. Back on 11-Oct-2008 I purchased a version 2.6 upgrade, and that keycode has worked with EVERY version 3 beta through 9m. Now it prompts me to enter a keycode (in the "Register" dialog) and, when I do, it says:

Please enter "TESTFISH" or a valid keycode or place a Marine Aquarium 3 CD into the drive to continue.

I don't have a "Marine Aquarium 3 CD". I do have an Aquarium 1.0 CD, but it doesn't work.

StuDisney 04-13-2009 07:13 AM

Quote:

Originally Posted by pvernam (Post 112560)
I have the same problem. Back on 11-Oct-2008 I purchased a version 2.6 upgrade, and that keycode has worked with EVERY version 3 beta through 9m. Now it prompts me to enter a keycode (in the "Register" dialog) and, when I do, it says:

Please enter "TESTFISH" or a valid keycode or place a Marine Aquarium 3 CD into the drive to continue.

I don't have a "Marine Aquarium 3 CD". I do have an Aquarium 1.0 CD, but it doesn't work.

It is a 2.6 upgrad code I have sent e-mail to PPi.

pvernam 04-13-2009 07:30 AM

Quote:

Originally Posted by StuDisney (Post 112562)
It is a 2.6 upgrad code I have sent e-mail to PPi.

Yeah, me too.

Jim Sachs 04-13-2009 10:37 AM

Before sending email to Prolific, check the Keycodes section of the SereneScreen website.

dondragon62 04-13-2009 11:04 AM

The clams are great, the only question I have is in Bet9M when you turn off the stats they stayed off in this version they are on whenever it starts.

Jim Sachs 04-13-2009 11:29 AM

The the stats default to OFF in the official versions on SereneScreen.com. They defaut to ON in my unofficial test versions on fish-byte.com.

Jim Sachs 04-13-2009 12:33 PM

I forgot to mention that this version also a Wait For Vertical Sync option in Display Settings.

Rosenfritz 04-13-2009 01:44 PM

Quote:

Originally Posted by Jim Sachs (Post 112592)
I forgot to mention that this version also a Wait For Vertical Sync option in Display Settings.

I seem to be missing something (like my sight...). I can't seem to find "Wait For Vertical Sync" in Display Settings (or anywhere else...)

Jim Sachs 04-13-2009 01:47 PM

Do you have more than one monitor?

rctneil 04-13-2009 01:56 PM

yeh, i couldn;t find it either and i ahve 2

Jim Sachs 04-13-2009 02:16 PM

It's on the single-monitor Display Properties sheet. I'm not sure how it would be handled with multi-monitors.

Dale 04-13-2009 02:52 PM

Quote:

Originally Posted by Jim Sachs (Post 112598)
It's on the single-monitor Display Properties sheet. I'm not sure how it would be handled with multi-monitors.

I have a single monitor - but an ATI card (x300) that can handle dual monitors. The setting is present on my Display Properties sheet.

Now - when should "Wait for vertical sync" be selected?

feldon34 04-13-2009 02:56 PM

When you want the Aquarium to send its frames to the graphics card when it is ready, not before and not after.

This will prevent "juddering" or "tearing" for lack of better of word when the camera is moving as the viewport is showing before-and-after updates of the screen.


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